Kick Sort: from idea to Google Play
The road so far, step by step.
06.10A TV show sparked the idea
What if a sorting puzzle was played by kicking a ball?
06.10Playable prototype in 6 minutes
I described the idea, AI built it, and I was playing it in my browser right away.
12.10First real version on phones
The game moved to a proper engine so it runs on Android and iPhone.
13.10Ads added
Optional reward videos for an extra slot or more balls. No energy timers.
14.10First playtests
Three rounds of tuning how the kick, the ball and the cubes feel.
15.10Sent to the App Store
Screenshots, privacy answers, age rating, and the first submit.
16.10Friends and family start testing
Every comment written down, prioritised and paired with a fix.
16.10A question from Apple
Apple asked to see the game on a real phone before reviewing it.
22.10New version with the top fixes
Clearer ball, easier kicks, fixed obstacles. Answered Apple and resubmitted.
30.10Two-week Google Play test done
12+ testers for 14 days, the rule for new developers.
02.11Live on Google Play
iPhone version coming as soon as Apple finishes its review.