Kick Sort: from idea to Google Play

The road so far, step by step.

06.10A TV show sparked the idea

What if a sorting puzzle was played by kicking a ball?

06.10Playable prototype in 6 minutes

I described the idea, AI built it, and I was playing it in my browser right away.

12.10First real version on phones

The game moved to a proper engine so it runs on Android and iPhone.

13.10Ads added

Optional reward videos for an extra slot or more balls. No energy timers.

14.10First playtests

Three rounds of tuning how the kick, the ball and the cubes feel.

15.10Sent to the App Store

Screenshots, privacy answers, age rating, and the first submit.

16.10Friends and family start testing

Every comment written down, prioritised and paired with a fix.

16.10A question from Apple

Apple asked to see the game on a real phone before reviewing it.

22.10New version with the top fixes

Clearer ball, easier kicks, fixed obstacles. Answered Apple and resubmitted.

30.10Two-week Google Play test done

12+ testers for 14 days, the rule for new developers.

02.11Live on Google Play

iPhone version coming as soon as Apple finishes its review.